New GiD developer version 16.1.6d

The new GiD16.1.6d developer version has been released and is ready to download from our webpage.

Check what’s new in this version:

General:

  • Change to XY view with progressive animation.
  • Selection of entities, new preference SelectionOnlyVisible then instead OpenGL selection mechanism uses a special selection (encoded in color) and only visible entities are selected.
  • Draw with active color the axis when cursor is over, to suggest that can be clicked, and then rotate the view to the perpendicular plane

Preprocess:

  • Fixed bug save/read mesh file of the model with ‘internal elements’ pointing to ‘internal nodes’

Postprocess:

  • Reading results do not show error message window if calculation is already running.

Customization:

  • gid_quaternion package with functions to facilitate rotation around axis
  • GiD_Togl pick_one <togl_name> point|line|surface|volume|dimension|node|element|axis <x> <y>
  • GiD_Dimension edit <num> selected  <new_value> and GiD_Dimension get <num> selected
  • GiD_Axis edit 1|2|3 selected|get 0|1
  • Command line flag -no_splash_window to avoid splash window in some special cases (in general can be disabled in preferences)
  • GiD_Mesh -post edit node|element <num> label_on|selected <value>
  • GiD_Mesh -post get node|element <num> ?coordinates|label_on|selected?
  • customLib pick_coordinates value attribute, to facilitate pick a coordinate for some field.
  • Tranform: new <problemtype>.transform file to map changes of names of fields of conditions, materials, etc. along problemtype versions (to read old models and try to preserve this data)
  • VTK plugin import, implemented hexahedra 27 nodes, quadrilateral 9 nodes, prism 15 nodes

Share This Post

More To Explore

Scroll to Top