The new GiD16.1.6d developer version has been released and is ready to download from our webpage.
Check what’s new in this version:
General:
- Change to XY view with progressive animation.
- Selection of entities, new preference SelectionOnlyVisible then instead OpenGL selection mechanism uses a special selection (encoded in color) and only visible entities are selected.
- Draw with active color the axis when cursor is over, to suggest that can be clicked, and then rotate the view to the perpendicular plane
Preprocess:
- Fixed bug save/read mesh file of the model with ‘internal elements’ pointing to ‘internal nodes’
Postprocess:
- Reading results do not show error message window if calculation is already running.
Customization:
- gid_quaternion package with functions to facilitate rotation around axis
- GiD_Togl pick_one <togl_name> point|line|surface|volume|dimension|node|element|axis <x> <y>
- GiD_Dimension edit <num> selected <new_value> and GiD_Dimension get <num> selected
- GiD_Axis edit 1|2|3 selected|get 0|1
- Command line flag -no_splash_window to avoid splash window in some special cases (in general can be disabled in preferences)
- GiD_Mesh -post edit node|element <num> label_on|selected <value>
- GiD_Mesh -post get node|element <num> ?coordinates|label_on|selected?
- customLib pick_coordinates value attribute, to facilitate pick a coordinate for some field.
- Tranform: new <problemtype>.transform file to map changes of names of fields of conditions, materials, etc. along problemtype versions (to read old models and try to preserve this data)
- VTK plugin import, implemented hexahedra 27 nodes, quadrilateral 9 nodes, prism 15 nodes