The new GiD16.1.8d developer version has been released and is ready to download from our webpage.
Check what’s new in this version:
General:
- adds support for macOS 14 Sonoma.
Preprocess:
- Fix bug selecting surfaces in render mode with single pick
Postprocess:
- Legend correctly positioned when printing in high resolution, and text correctly renderer.
- Drag and drop of multiple post files will do a Postprocess→ReadMultiple, instead of loading each file one after aonther.
- Corrected error when reading multiple files with results cache and exporting as ascii or deleting meshes or sets.
- Corrected crash when reading multiple files with one file with mesh groups.