New GiD developer version 16.1.8d

The new GiD16.1.8d developer version has been released and is ready to download from our webpage.

Check what’s new in this version:


  • adds support for macOS 14 Sonoma.


  • Fix bug selecting surfaces in render mode with single pick


  • Legend correctly positioned when printing in high resolution, and text correctly renderer.
  • Drag and drop of multiple post files will do a Postprocess→ReadMultiple, instead of loading each file one after aonther.
  • Corrected error when reading multiple files with results cache and exporting as ascii or deleting meshes or sets.
  • Corrected crash when reading multiple files with one file with mesh groups.

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